Jump to content




- - - - -

9/18/12 Silver Sentinel

Card of the Day Knew I forgot something

  • Please log in to reply
8 replies to this topic

#1 MyBlackwingPlaylist

MyBlackwingPlaylist

    Lord Crow

  • Global
  • 8,793 posts
  • Gender:Male
  • Location:On the Wall, at the edge of the world
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 03:39 PM

Alright, so, as I just realized, I forgot to do COTD last night. Was doing a project and I knew I'd forgotten something but eh.
Anyhow, I have no idea why this card got so many votes, but here it is by popular demand: Silver Sentinel.

Posted Image

Quote

EARTH Level 4
[Warrior/Effect]
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).
ATK/1500  DEF/1300

Silver Sentinel is highly reminiscent of Yugi's Toy Magician, both being cards that can set themselves as Spell Cards in hopes of drawing an opponent's Mystical Space Typhoon or Heavy Storm, then Special Summoning themselves at the End Phase. Sentinel trades some stat power for an added effect, allowing him to destroy 1 opponent's card upon his return.

Sentinel is not the kind of card that gets placed into your Main Deck; it's a surprise card with the purpose of screwing up the opponent - forcing them to not only change their play or risking a crucial card, but also doing a serious minderfk to them. With the possibility of Sentinel creeping in the backrows, your opponent will be afraid to throw their Lyla, Lightsworn Sorceress around. As such, you'll have gained a considerable upper-hand mentally.

Now, you may be asking: Why should I use this instead of another card that activates when destroyed? Maybe something instantaneous like Dark Coffin or Wild Tornado?

Well, annoying person in my head, Silver Sentinel is not just a bogus facedown card - he's a monster. Sure, 1500 ATK isn't the greatest in the world, but it's certainly a better topdeck late-game than a false Trap Card. It also means he's searchable by cards like Reinforcement of the Army and The Warrior Returning Alive. From there, you can essentially feed bad info to your opponent and play mind games with them. If your opponent knows Sentinel is facedown, he/she will be reluctant to use their backrow hate. You can set Sentinel with 1 or more Traps, meaning your opponent is now playing a guessing game. Worse yet, you could keep Sentinel in your hand and set 2 Traps, with your opponent being none the wiser, until it's too late.

Sentinel can be used in decks that, otherwise, have no Spells/Traps. Decks utilizing monsters like Gallis the Star Beast or Sephylon the Ultimate Timelord can't afford to run many non-Monster cards, if at all. Sentinel is a great replacement to fake facedowns and the like, since you really won't have any anyway. Early game it is especially useful, since your opponent won't have realized you're running an all-monster deck. The great thing about Sentinel in game 1 is that you can trick your opponent into siding out all of their S/T cards - meanwhile, you can side into all of your anti-meta cards and roll over them with ease.

A BubbleBeat deck is also able to use Sentinel. Since Sentinel can set itself, it works perfectly with Elemental HERO Bubbleman, allowing you to build up a sturdy backrow and get all of your monsters out of the hand for an onslaught. You can even use Sentinel as a monster to Xyz with your Bubbleman into Heroic Champion - Excalibur.

Another interesting deck to run Silver Sentinel in is Dark Worlds. Generally, running non-Dark World monsters is discouraged in such a deck, but Sentinel has the advantage of being able to put himself onto the field. This way, he doesn't conflict with key Dark World cards like Card Destruction and Dragged Down into the Grave. Coupled with that, he'll act as a lure for your opponent's destruction cards (keeping other necessary cards like The Gates of Dark World and Dark Smog safe). Tertiary, he can just be used for raw attacking power to increase the aggressive power of Dark Worlds.

Of course, Sentinel does suffer in speed. His effect activates at the End Phase, leaving you essentially unprotected. If your opponent is running a deck like Hieratics or Wind-Ups, they'll likely try to use this as an opportunity to kill you off in one shot. So, it's a good idea to have a card like Tragoedia or Gorz, the Emissary of Darkness in-hand to ensure Sentinel has a chance to strike.

Silver Sentinel is a card that requires a bit of thought to use, and it's fairly reliant on the opponent to fall into its trap, otherwise it becomes a dead card on your field. Really, the card is something you'd want to use in a competitive setting, where your opponent will be more fearful of it.

Usability: 6/10, a card that requires a lot of thought and timing. Kudos if you can pull off its effect, but it's nothing more than tech.
Art: 10/10, rejoice everyone! This card wields a gun yet was not censored by Konami. Our prayers have been heard!

#2 kyros27

kyros27

    Forum Post Factory

  • Local Mod
  • 3,208 posts
  • Gender:Male
  • Country:

Posted 19 September 2012 - 03:49 PM

Also since he is summoned during the End Phase you get to choose his use, which is nice.  If he's summoned during your opponent's End Phase then you will have a 4 star guy for synchro/xyz if you need it, and if he's summoned during your End Phase you now have a defense who just (possibly) destroyed a threat as well.  It's also cool you can set him with Starlight Road to you are even better vs Heavy Storm, and if they do decide to try to MST him with Stardust out you don't need to waste your 1 time negation on that since Sentinel will be back at the End Phase to wreck face.

Edited by kyros27, 19 September 2012 - 03:49 PM.


#3 Sho Shinjo

Sho Shinjo

    リリカルマジカル

  • Local Mod
  • 4,910 posts
  • Gender:Male
  • Location:Mid-Childa
  • Interests:The Game.
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 04:15 PM

MBP already said most uses for Sentinel. The cool thing about it is, as he said, the mind games. Suddenly, that End Phase MST seems a dangerous idea. Suddenly, all of your opponent's sets seem like a threat.

Oh, cool! You hit the Trap with MST! Now that Sentinel is dead there... if that IS a Sentinel. If it wasn't, then you'll fall right into the trap. And that's the whole point of Sentinel!

From the competitive scene, perhaps the best place for this card is HERO variants. The Beat and Bubble variants in particular set A LOT of cards. Because of the disruptive nature of their backrows, opposing players will often try to use Heavy Storm and Typhoon as soon as they can to be able to actually do something, especially during early game. If they manage to hit a Sentinel, odds are that if they can't kill you that turn, they'll refrain of doing anything at all to avoid losing cards.

Then, a Stratos + Bubbleman combo can easily turn that Sentinel into Shock Master, which then locks their options. That's not a pretty situation to be into.

Overall, Sentinel requires good prediction and bluffing, but stresses your opponent a lot once they see it even once. Also, it's an excellent counter to Decks that use Night Beam in addition to MST xD

Traditional: Other than the Jars and maybe Magical Explosion, things in Trad aren't set. If they are, you probably control Temple of the Kings anyway xD
Advanced: 7/10 It's a pretty cool card, but requires a lot of skill to use properly. You can't just throw it into a Deck and expect it to work.
Art: 9/10 That rifle looks awesome.

#4 warrain

warrain

    The Force is here

  • Oldies
  • PipPipPip
  • 1,867 posts
  • Gender:Male
  • Location:King William, VA
  • Interests:Games: video, and TCGs. TV, and sleeping.
  • Country:

Posted 19 September 2012 - 04:28 PM

I love anti anti stuff like this. It's so fun. And to wait til the end phase is both bad and good. Bad cause you fora wait, good cause a lot of stuff will not be able to do anything about it... I don't have much to say that hadn't been said already cause this I is the first time I've seen it...but first impressions offer some amusement.


3/5 cause if your opponent isn't using the kind of s/t hate you'd like,  it'll just be on the way

#5 Zane Kamanako

Zane Kamanako

    Executioner of Dark World.

  • Oldies
  • PipPipPipPipPipPip
  • 4,670 posts
  • Gender:Male
  • Location:The Throne of The Archfiend Palace
  • Interests:Yugioh, Gurren Lagann, Soul Eater, Black Rock Shooter, Code Geass, Archfiends, Dark World, Infernity, Wicked Gods, Number 96: Dark Mist, Onimusha, Mortal Kombat, Pokemon, Transformers, Batman, Wolverine, & the list keeps going.......
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 05:39 PM

This is more interesting than I thought. However, if there are still some "voting" chances, I still want to see Thunderspark

#6 Ruki Motomiya

Ruki Motomiya

    Brony

  • Oldies
  • PipPipPip
  • 1,970 posts
  • Gender:Male
  • Location:Alternia

Posted 19 September 2012 - 05:48 PM

This card's art is one of my favorite in Yu-gi-oh, especially because of what, or rather who, it seems to be referencing: Simo Hayha, AKA "White Death". A farmer and hunter who was only trained in basic required Finland military training, Hayha recorded the most confirmed sniper kills in any war during the Winter War, a gratuitous 505. According to a daily account of sniper kills recorded that all of his kills were recorded in under 100 days: In other words, a kill rate of over five a day.

Did I mention he was only 5' 3"? Or that the Russians sent dedicated anti-sniper units and artillery strikes...and he was only taken down by a lucky shot?

Yeah. This dude was a badass.

The card itself is really cool. The mindgame aspect has already been touched on, but consider that this card is a major tempo clearer, and it is also protection against blanket field wipers like Black Rose Dragon...but also the fact that he gains advantage and exists in a world where he can easily be used for Xyz Materials or Synchro Summons if he goes off on your opponent's turn. If he goes off on your turn, you still get a meatshield and to kill a pesky card of the opponent's. In emergencies, he can be Set as defense or provide a small beatstick. He's also an EARTH Warrior, which is about the most oversupported of types you'll find. RotA to collect fear in the foe, anyone?

Trad: 0/10. Doesn't OTK or stop OTKs = useless
Adv: 7/10. It has a lot of uses, albeit niche ones, that make it actually a very fun and versatile card.
Art: 10/10. The snow is awesome. The detail on the sniper rifle, even if IDK if it's accurate, is awesome. The little glare on it is awesome. Being able to see just one eye seeking out it's target is badass.

#7 Blydden

Blydden

    I am a living lie. You have been warned.

  • Oldies
  • PipPipPip
  • 1,562 posts
  • Gender:Male
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 06:56 PM

Sentinel gets a 6.1/10. Everything's already been said about it.

Hurry up with Thunderspark and Fairy King Albverdich! HURRY!

#8 MyBlackwingPlaylist

MyBlackwingPlaylist

    Lord Crow

  • Global
  • 8,793 posts
  • Gender:Male
  • Location:On the Wall, at the edge of the world
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 07:14 PM

Yeah, expect the next COTD to be up in a few hours, since I need to catch up on yesterday. Thunder Spark seems to be in very high demand, so I'll... save him for Saturday :3

#9 Zane Kamanako

Zane Kamanako

    Executioner of Dark World.

  • Oldies
  • PipPipPipPipPipPip
  • 4,670 posts
  • Gender:Male
  • Location:The Throne of The Archfiend Palace
  • Interests:Yugioh, Gurren Lagann, Soul Eater, Black Rock Shooter, Code Geass, Archfiends, Dark World, Infernity, Wicked Gods, Number 96: Dark Mist, Onimusha, Mortal Kombat, Pokemon, Transformers, Batman, Wolverine, & the list keeps going.......
  • Country:

Awards Bar:

Users Awards

Posted 19 September 2012 - 08:01 PM

View PostMyBlackwingPlaylist, on 19 September 2012 - 07:14 PM, said:

Yeah, expect the next COTD to be up in a few hours, since I need to catch up on yesterday. Thunder Spark seems to be in very high demand, so I'll... save him for Saturday :3

DAMN YOU, YOU BLACK HEARTED BASTARD! X/





Also tagged with one or more of these keywords: Card of the Day, Knew I forgot something

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users