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6-13-12 Worldfire


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#1 Gren

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Posted 13 June 2012 - 10:45 AM

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Card of the Day for Wednesday, June 13th 2012



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Card Name »  Worldfire
Mana Cost » 6RRR

Expansion » M13

Type » Sorcery


Card Text » Exile all permanents. Exiles all cards from all hands and graveyards. Each player's life total becomes 1.



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Rulings »


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Legal in »  Vintage, Legacy, Modern, Commander, Extended, Standard

Gren's Thoughts » Holy shit. My combo meter just went insane. This + Arc Blade. This + a lot of things.


Art » That art looks fucking sick. So does the flavor.


Notes » I'm back! This week is M13 Spoilers.



#2 Siyanor

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Posted 13 June 2012 - 12:47 PM

There's also +Gut Shot +Quicken, and if you're playing EDH, +Tuktuk. Oh, also, +Misthollow Griffin... lol.

#3 Arcangel Miguel

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Posted 13 June 2012 - 02:32 PM

Dumb card. Will likely get banned in EDH and its pretty useless everywhere else. It isn't even fun to break because its so obviously breakable.

2/10, would not cast.


#4 Ritokure

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Posted 13 June 2012 - 02:48 PM

This is, by far, the biggest, dumbest card ever printed. Period. And yes, I do mean this out-dumbs Emrak and Proggy.
The sound you just heard? It was the sound of a thousand Timmy heads exploding with sheer awesomeness.
It's not half bad of a combo material either. This, Quicken and pretty much anything on the stack can easily kill a few opponents. This+Jhoira+Literally anything also means gg.

I have no idea how to rate this. In one hand, its awfully impractical cost and risky nature will make this unplayable in anything but EDH, where it will be instabanned. In the other hand... well, it's still worth every single mana you spend.
What I don't like about this card is, if you're not comboing this with anything, you're pretty much just making the outcome of the duel almost completely random. But... eh, you're probably not playing this in competitive duels anyway. And this card is so impractically dumb, it's not like it's going to make you any enemies in Casual. :)

EFF: ??/10
ART: 7/10 (Cool, but it just can't capture the whole power of the card. Then again, unless they made some crazy "Un-set"-like art, I doubt anything would)

Edited by Ritokure, 13 June 2012 - 02:58 PM.


#5 Siyanor

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Posted 13 June 2012 - 03:50 PM

Actually, I don't think it will get banned in EDH. It looks like an attempt to make a less broken Sway of the Stars, meaning they won't ban it in the only eternal format which bans Sway of the Stars.

Edited by Siyanor, 13 June 2012 - 03:50 PM.


#6 n00bdragon

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Posted 13 June 2012 - 05:07 PM

This will get banned in Modern for sure, EDH for sure, and maybe even in Legacy. This card is just ridiculously stupid. You don't do this with Quicken, that's a ridiculous waste of energy and requires multiple colors and more than nine mana.

Here's your man officer

That and anything else that deals a damage on the way out... or when coming in if you want to play with one of the many O-Ring variants plus Vulshock Sorcerer or Sparkmage Apprentice etc.

#7 Siyanor

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Posted 13 June 2012 - 05:25 PM

Er. Modern can't run anything above 4 CMC.

#8 n00bdragon

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Posted 13 June 2012 - 07:27 PM

View PostSiyanor, on 13 June 2012 - 05:25 PM, said:

Er. Modern can't run anything above 4 CMC.

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#9 Siyanor

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Posted 13 June 2012 - 08:27 PM

Ok, any modern deck that attempts to run anything above 4 CMC and actually cast it for its mana cost to significant effect will lose 95% of the time. Better?

Of course, you probably consider Force of Will (not that it's in Modern) to have a CMC of 5. Technically it does, but actual MTG players will generally say it has a CMC of 0.

Edited by Siyanor, 13 June 2012 - 08:30 PM.


#10 n00bdragon

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Posted 13 June 2012 - 08:31 PM

It's not that. It's just you're so out-of-hand wrong it's not worth arguing over.

#11 Dragonheart91

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Posted 13 June 2012 - 08:40 PM

I don't see the big deal about this card. It's a 9 mana sorcery that requires a combo to win the game. I'm not even sure if I would play it if it simply reduced all opponent's life to 0, as is it's definitely bad. When did 9 mana become playable as a combo piece?

#12 Siyanor

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Posted 13 June 2012 - 08:46 PM

Ok, so ONE guy out of the Top 8 Modern decks in 2012 decided to make Eldrazi Ramp.

#13 Bedabest

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Posted 14 June 2012 - 01:03 AM

Card is useless. Well I can see it being used with rift bolt. But apart from that useless.

#14 n00bdragon

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Posted 14 June 2012 - 03:45 PM

View PostDragonheart91, on 13 June 2012 - 08:40 PM, said:

I don't see the big deal about this card. It's a 9 mana sorcery that requires a combo to win the game. I'm not even sure if I would play it if it simply reduced all opponent's life to 0, as is it's definitely bad. When did 9 mana become playable as a combo piece?

Ahem

#15 Dragonheart91

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Posted 14 June 2012 - 05:38 PM

Lol, nice counter. At the same time though, don't most Storm decks use something better and cheaper mana than Dragonstorm? I've never actually seen a dragonstorm deck used.

#16 Bedabest

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Posted 14 June 2012 - 06:03 PM

View PostDragonheart91, on 14 June 2012 - 05:38 PM, said:

Lol, nice counter. At the same time though, don't most Storm decks use something better and cheaper mana than Dragonstorm? I've never actually seen a dragonstorm deck used.

I use one. Fun times, Fun times. Specially the turn 1 kills. Lolz cannon are fired.

Also I think dragonstorm is more of a exeption then the rule. Only Way i couls see you doing it is rift bolt on 1v1 or  Prodical Pyromancer. something along the lines.

Edited by Bedabest, 14 June 2012 - 06:05 PM.


#17 Siyanor

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Posted 14 June 2012 - 07:55 PM

Most Storm decks use Tendrils, Warrens, or Grapeshot. I believe Dragonstorm is cheapest Storm deck in terms of actual money, though.

Edited by Siyanor, 14 June 2012 - 07:55 PM.


#18 Bedabest

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Posted 14 June 2012 - 10:39 PM

View PostSiyanor, on 14 June 2012 - 07:55 PM, said:

Most Storm decks use Tendrils, Warrens, or Grapeshot. I believe Dragonstorm is cheapest Storm deck in terms of actual money, though.
Like think about storm count to kill Ration.
Tendrills storm count.
10
Warrens
10
Grapeshot
20
Dragonstorm
4

#19 Siyanor

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Posted 15 June 2012 - 02:03 PM

Let's talk about mana required:
Tendrils: A hell of a lot less than you have at that point
Warrens: A hell of a lot less than you have at that point
Grapeshot: Waaaaaaaaay less than you have at that point, esp since intelligent people run multiple Grapeshots
Dragonstorm: Exactly as much as you have, if you're lucky, otherwise, you don't have enough


Dragonstorm is a lot less consistent than Tendrils and Grapeshot because you need specific cards to get to 4 and still have enough mana to cast Dragonstorm. Warrens isn't actually very good, not entirely sure why people prefer that over Dragonstorm.

Edited by Siyanor, 15 June 2012 - 02:14 PM.


#20 Bedabest

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Posted 15 June 2012 - 04:25 PM

Well you need 9 mana. That is not that hard to get. Even if you wanted that in pure mana from lands. Yes it is inconsistant and there are ways around you drawing the cards your not meant to. Realisticly you go; Seething song into seething song into rite of flame into rite of flame. If thats not eough storm you play stuff like titan pack and other free spells.



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