

Thursday March 22, 2012
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Odin's Eye
Group: Trap Card
Type: Trap
Icon:Continuous
Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.
Group: Trap Card
Type: Trap
Icon:Continuous
Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.

Notable Rulings:
-You can flip "Odin’s Eye" during the Standby Phase and activate its effect at the same time.
-If you don’t activate its effect at the same time, your opponent can Chain to this card’s activation. [
-You can only look at your opponent’s cards when this effect resolves, they are not revealed for the
whole turn.
-You can activate this effect if your opponent has no cards in hand, or no Set cards, but you cannot activate it if your opponent has no cards in hand AND no Set cards.
-You can Chain "Odin’s Eye" and/or its effect to an effect that activates during the Standby Phase.
-If "Odin’s Eye" is destroyed during a turn when you activated its effect, the targeted “Aesir” monster no longer has its effects negated.

There's this game comming out... so yea... :3
Gee, wonder why I chose this card















