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2-29-12 The Agent of Mystery - Earth

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#1 Eric

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Posted 28 February 2012 - 10:55 PM

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Wednesday February 29, 2012

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The Agent of Mystery - Earth
Attrib: Light
Type: Fairy/Tuner/Effect
Level:2
Atk: 1000
Def: 800
When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

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Heh... 29 days. Also Captain Planet should totally be an agent.

#2 Gerdat14

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Posted 29 February 2012 - 12:04 AM

...Wanna know what i want to see with this guy? Some summons him for Venus, Photon Leads into Venus, pays the 1500 for the tokens, and procedes to bring out both Catastor and Plasma. This guy in combo is amzing simply because he can grab any of the agents, although most of the time your grabbing venus. The fact that he's a tuner only makes him better.
Now if only i wasn't a noob...

#3 warrain

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Posted 29 February 2012 - 02:54 AM

This is what you'd like in a monstr. You get to add any of the agents to your hand, and if timed correctly you can get out the big ol master hyperion. Nothing bad, and it's even a tuner so there are just more uses for it than normal.

4/5 cause it just starts things off, it'll add any agent which means you have choices. so have fun.

#4 Newman

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Posted 29 February 2012 - 08:04 PM

This card is what made Agents the force they were.  Instant Stratos and a tuner monster as well?  That's just broken.

Not to mention that this is also a Light monster so after you get a monster you can use it for Synchro Material to get a Synchro Monster and fuel the graveyard for BLS or CS summoning effects.  Agents will take a massive hit to the reliability of the deck with Earth going to 1, but then again HEROes had Stratos go to 1 and they work pretty well still granted they are mainly used as a engine now but still useful and I feel that Agents will probably be used as an engine rather than the main part of the deck. I have a feeling the "Agent Engine" will be something along these lines:

1 Earth
2 Venus
2 Hyperion
3 Shine Balls

That pretty much covers all agents are trying to do lol.

Traditional: 6/10, Earth is the best Agent monster you can have in your hand, its an instant +1.  It could be used in a Chaos deck, and many others.

Advanced: 4/10, Like I said above its the best one of the archetype, and thats the reason its getting limited.  Stratos was too amazing for HEROes and Earth is too amazing in Agents, the reason why I'm giving it a 4 is because of the banlist.  With it going to 1 its not going to be as efficent as it was early format, it'll be harder to get to your hand and to use it, if people decide to still use Agents cards like Jupiter will be used to recycle Earth with BLS/Chaos summoning effects etc.

Art: 5/10, Honestly I can't tell if this is a boy or a girl lol.  Still the art is nice, and the Earth in the background of the card is pretty well drawn.





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