The problem I've seen in 2 vs 2 battles is the lack of coordination between AI characters. Its something basic enough that should've been well developed, yet its too inconsistent.
Most of the time when you want to specifically go after a certain target early on, the other partners of said target would either keep you occupied or persistently chase you while you're trying to attack him and then suddenly it turns into a 1 vs 2 situation with your partner inconveniently fighting the target itself. (while getting his/her own posterior kicked)
Speaking of further inconsistency, its sad to see a new movie (that I initially assumed would be awesome) ended up being so full of em. And yes this ain't the first DBZ movie to have em either, but not the point. xD
So apparently the hype behind Frieza's evolution was highly exaggerated. What everybody expected something similar to how Cooler transformed (aka something badass) instead is merely a golden tan. Also still no explanation why Goku/Vegeta don't become Super Saiyans in the entirety of this fight.
Back to Xenoverse though, the game is now more integrated with Steam via having Trading cards/Badges added. It was highly demanded in Naruto games, so it would seen NamcoBandai finally listened. :X
Currently I'm training with Android 18, she's okayish and way easier than Cell was. (pretty sure she became available the same time as Cell)
As soon as I'm done with her, I'm going after Gohan/Videl. They're the only literal pair of mentors that train you together. :D
I need 3 more dragonballs before I'll ever get to make a wish and atm I'm thinking of changing my character's looks a bit more, specifically his hair. As a super saiyan, it stays just as flat and kinda awkward to look at. xD
Oh and I also have my new favorite outfit now, kinda suits him better than the GT trunks one. :P