Hey there guys!
As some of you may know, I'm currently working at a school where I teach basic game development. Most of it is actually 3D modeling, so I've been practicing it quite a lot. :)
All models were created mostly using a combination of 3D Studio Max and ZBrush unless stated otherwise. Seeing how I mostly do this at work when I have some free time, so don't expect any professional work here. :P
First one, we have the Hihiiroikane Sword from Soukaigi (aka. this), my first project that didn't sucked.
Yes, the text in the blade is complete gibberish. :/
Second one we have Mizuho Sanae, which is a character from a possible future game project called Project Telos. Note that this one has been retopo'd, which means that it has a very small polygon count in comparison to the other 2. It was also, admittely, a pretty rushed job, 'cuz I had a deadline to show the model to my higher-ups.
Lastly, we have probably the best one: Jackman. Yeah, the weird fella down there in my sig, you prolly know him. This one I put a lot of effort into it, and it took me about a week to do the whole thing (and I still haven't retopo'd him).
There we have it! I intend to keep doing some extra models to keep practicing. My main intent is to go through the roster of my game (Duel Saga), making 3D models for the other 4 characters.
As always, any kind of comments is appreciated. :)