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9/15/12 Pahunder & Mahunder

Card of the Day Thunder Mom Thunder Dad

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#1 MyBlackwingPlaylist

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Posted 16 September 2012 - 01:52 AM

Ohai. Today's COTD is 2 cards that are almost the same, in usage and effect. The two Thunder parents: Pahunder and Mahunder.

Posted ImagePosted Image

Quote

LIGHT Level 4
[Thunder/Effect]
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.
ATK/1300  DEF/600

Quote

LIGHT Level 4
[Thunder/Effect]
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
ATK/1400  DEF/700

So, both of these cards will let you gain an additional Normal Summon, as long as it's a LIGHT Level 4 Thunder that you're summoning. Essentially, this means you can play Thunder King Rai-Oh really easily. It also allows you the ability to Xyz Summon into a monster like Steelswarm Roach or, if you Normal Summon Vylon Prism, you can go into a Synchro monster like Avenging Knight Parshath. Using the two in conjunction will allow you to Normal Summon up to 3 times in a turn, allowing you to bring out Rank 4 monsters like Number 91: Thunder Spark Dragon in a turn. Or, you can Normal Summon Rai-Oh and Xyz Ma and Pa to make Number 39: Utopia, essentially making a pretty good search, attack, and (inherent) summon lock.

Now, of course, these two work well with a lot of LIGHT support. Using a card like Shining Angel will allow you to Special Summon one of your hunders to use their ability on the following turn. Beckoning Light will allow you to abuse the pair, so long as you have 2 cards to discard. Honest is obvious. Spirit Converter is a card you can use with the hunder"parents and a summoned Xyz monster to replenish your resources.

Sishunder, their apparent daughter, is also meant to work with them, by allowing the player to grab them from the Graveyard for another go. Pahunder and Mahunder will summon Sishunder, so the cards work with synergy. You can make use of Recycling Batteries to add any of them back to your hand. Thunder Seahorse, which has yet to be released, is excellent with the hunders, allowing great search power and deck-thinning with a small drawback (mind you, a drawback which is mitigated by the ability of the hunders to Normal Summon, rather than Special). Ma and Pa will also be able to make use of Makiu the Magical Mist and Judgment of Thunder, for destruction power.

In a pure Thunder deck, this couple can have fun with Solidarity, making all of them 2000+ attackers that you can easily summon. Shocking indeed. The hunders work great in Watt decks, allowing the player to Normal Summon their key card - Wattcobra. After letting the Cobra go in for a direct attack, and subsequently adding a new Watt to your hand, you can Xyz the two weaker monsters to be safe.

Adversely, the hunders do suffer from their low ATK power somewhat, making them easy targets; essentially, you're gonna have to Xyz them or they'll be gone by next turn. The good thing is, they can be searched and reused very easily. They work great in tandem, so they have the perfect marriage too. And it never loses its spark.

Pahunder
Usability: 7/10, kind of relegated to its own deck, but even then it's only an enabler.
Art: 8/10, cool lightnin', dad.

Mahunder
Usability: 7/10, yeah, she has more ATK, but suffers the same weaknesses as Pa.
Art: 8/10, mom said she'd quit sparking up when the kids were born :/

Oh, and next week shall close off the rest of REDU cards, with 6 cards you wanted but didn't see so far in COTD. You may vote here for your Top 6 Wanted cards by posting.

#2 warrain

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Posted 16 September 2012 - 02:15 AM

Such nice simple effects. If only they let you normal summon a level 4 or lower, but either way this is cool. An easy way to summon 3 monsters in 1 turn, also if you had multiple copies of each you could fill the field. Limiting the effect to light thunder limits them to being in thunder eeks, but that's no problem, it's just not a staple going everywhere, just the where it's actually fits...

4/5 cause both are great together, and with any light thunder deck.

#3 kyros27

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Posted 16 September 2012 - 02:55 AM

I love these guys to get out Rai Oh or Wattgiraffe.  Easy rank 4 xyzs are always nice too.

6 cards to vote for:
Soul of Silvermountain - I LOVE THIS CARD!!!  He's one of my favorite Xyzs ever.
Imairuka - The cuteness...
Void Trap Hole - This card seems really cool but not as good as other stuff.  I still want it as COTD though for discussion.
Alchemic Magician - I love her too much >.<
Noble Knight Gawayn - He starts a new archetype and has some cool uses.
Geargiarmor - He's just so amazing for the deck so why not?

Edited by kyros27, 17 September 2012 - 01:43 PM.


#4 Blydden

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Posted 16 September 2012 - 07:10 AM

They are cute, and if someone can figure out a loop...oh gosh. until then, both are equally good.

7.5/10 for each of them.

Votes:
Fairy King Albverdich
Madolche Chateau
Number 91: Thunder Spark Dragon
Overlay Regen
Spellbook Magician of Prophecy
Superdimensional Robot Galaxy Destroyer

Please?

#5 storyteller

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Posted 17 September 2012 - 10:01 AM

The hand advantage is a pain with these guys.
The one thing I found fun to do with these guys is to xyz Shock Master and use the spiritual converter to infinitely recharge it.

Votes for:
Alchemic Magician
Madolche Magileine
Hierophant of Prophecy

can't think of anything else, really.

#6 Sho Shinjo

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Posted 17 September 2012 - 04:50 PM

I'm not terribly amused by these guys, but the fact that they do help Watts to do something else than just slow Synchro Summons is really nice. The Wattcobra combo is nice, and Giraffe locks the way so you can drop something like Roach or Maestroke without interference.

They're not the best cards ever, but they're pretty cool. They eat your hand, but are easily recycled so that's not a problem. Options are always good! And seeing actually GOOD Thunder-types is kind of refreshing.

Traditional: Normal Summon? Wuz dat?
Advanced: 8/10 They actually have good support and have decent effects. Not bad at all.
Art: 3/10 I don't like them xD

Also, voting:

> Geargiano Mk-II - Tour Guide from the Machine World!
> Fairy King Albverdich - Situational, yet so useful.
> Madolche Magileine - Cutest searcher ever.
> Soul of Silvermountain - Situational as well, but really awesome if managed properly.
> Number 91: Thunder Spark Dragon - Decent effects. Picked him only because I have one in my binder for trade x'D
> Silver Sentinel - Awesome tech card, especially on Decks with heavy backrows.

#7 Cyberlancer

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Posted 17 September 2012 - 05:36 PM

Silver Sentinel






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