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6-20-12 Null and Void

CotD

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#1 Eric

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Posted 19 June 2012 - 09:46 PM

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Wednesdsay June 20, 2012

Quote

Null and Void
Group: Trap Card
Type: Trap
Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard.

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Notable Rulings:

-Null and Void" can be activated during the Damage Step, such as against "Airknight Parshath", "Sasuke Samurai #3", and "The Bistro Butcher".

-You cannot chain "Gemini Imps" to "Null and Void".

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Ah, an oldie and still a goodie. Also I'm 100% sure that card was edited >_>.

All those cards you drew last week, you need to be punished! Also the format of CotD might change... stay tuned.

#2 warrain

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Posted 21 June 2012 - 01:35 AM

Uh yeah that's not the same as I remembered. Eh. What's the point of seeing the cards if they're just gonna be discarded anyway? We'll see them then.... Anywho, its nice and all, but still it is good even though its something just missing from it.


3/5 cause there is honestly just something off. Not sure why...

Uh yeah that's not the same as I remembered. Eh. What's the point of seeing the cards if they're just gonna be discarded anyway? We'll see them then.... Anywho, its nice and all, but still it is good even though its something just missing from it.


3/5 cause there is honestly just something off. Not sure why...





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