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4-12-12 Miracle Flipper

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#1 Eric

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Posted 11 April 2012 - 08:48 PM

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Thursday April 12, 2012

Quote

Miracle Flipper
Attrib: Light
Type: Spellcaster/Effect
Level:2
Atk: 300
Def: 500
If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.

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Notable Rulings:

-"If you control a "Miracle Flipper", you cannot Summon this card." is not an effect.

-When this card is destroyed by the effect of a Spell/Trap, the effect which destroys one opponent's
monster targets the monster.

-When this card is destroyed by battle, the effect which Special Summons this card activates during the End Step of the Battle Phase

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Not the image I thought I'd see for a card called "Miracle Flipper". Expected a dolphin... or something a litle more leud.

#2 warrain

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Posted 12 April 2012 - 12:58 AM

Eh. Could be better I guess. Just so blah for some reason. I think the best thing is to get it destroyed by battle and sent to your opponent, then Simon a second one, then remove brainwashing. Attack lock plus if your opponent destroys them they lose monsters too. The thing is, it's so weak. I guess that's entry you do it. Give it to your opponent so you'll have something to attack.

3/5 cause it just isn't that good to me. I think it's the picture that is keeping me from liking it.

#3 Eric

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Posted 12 April 2012 - 07:44 AM

I've been trying to figure out how to even use this guy... I'm assuming he's sort of important with the other miracles, but I can't see it.

#4 Rothon the Keymaster

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    IDK

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Posted 13 April 2012 - 12:28 AM

well lets see, basic idea would be sumon this guy, they destroy is, you attack it next turn and get a +1 or something similar, idk not sure how to use this.

#5 kyros27

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Posted 13 April 2012 - 12:32 AM

Basically you have one of him f/d, summon another one, then use a card effect to flip the f/d one to have an attack lock.  The problem is, there's better attack locks like 2x Marauding Captain and others.

#6 KybdiPro

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Posted 15 April 2012 - 12:57 AM

Bad card is bad... its a constant dead fielder and does nothing aside from switch between you and your opponent (which is nothing but basically a 300 shield).  Second effect is meh, not many spells/traps worth using that don't either "send" to the graveyard, remove from play, or negate upon its summon.  Besides, this card is most likely going to be destroyed by a monster effect... that is unless you lose the duel before that happens.

#7 Narikku

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Posted 15 April 2012 - 03:52 PM

Actually, he doesn't even switch between fields. He infinitely specials to your opponent's side of the field if destroyed by battle, since he activates in your graveyard. Flamvell Firedog, Fenrir, Jurrac Guiaba and other similar cards like him. But other than that, I can't see much use for the guy.

He denies Inzektor Dragonfly his effect if they pop him with Hornet? xD





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