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3-29-12 Gem Flash Energy

CotD

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#1 Eric

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    It cant be! The power level, unbelievable.

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Posted 28 March 2012 - 07:10 PM

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Thursday March 29, 2012

Quote

Gem Flash Energy
Group: Trap Card
Type: Trap
Icon:Continuous
During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field × 300.

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Notable Rulings:

-This card's effect is activated during your Standby Phase, and starts a Chain.

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It's so bright... like HM01 or as its now known, TM76

#2 Dragonheart91

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Posted 28 March 2012 - 07:59 PM

It's about as useless as HM01 too...

#3 kyros27

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Posted 28 March 2012 - 09:35 PM

lol silly card that came out with crystal beasts and got ignored for the suckiness

#4 Rothon the Keymaster

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    IDK

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Posted 29 March 2012 - 09:21 PM

bes use would probalbly be thisx2 and 3 dark room of nighmare for upwards of 3000 dmg a tunr, but yeah not gonna happen.

#5 warrain

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Posted 30 March 2012 - 01:18 AM

ha that would be funny 2 of these and 2 dark rooms while using other burn cards..... ummmm.....


anywho.... this doesn't have any use with the new gems but the originals... the crystal beasts!!!!!!!!! it was never really useful since you didn't want to have other continuous s/ts on your field while you keep cycling through having CBs as spells then send them to the grave and then summon them and then destroy everything then have them as spells and then use them for stuff to destroy everything again....lol

3/5 cause a continuous burn deck would be slow but interesting to build....





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