Dark World Wins YCS Long Beach
Posted 25 March 2012 - 11:36 PM
“I haven’t lost one"
“How many did you face?”
“I’ve played… Six?”
^ I loled at this part. Go DWs!
Posted 25 March 2012 - 11:50 PM
Oh wait, did he even run it?
But yeah, DW aren't to be looked down upon, unless you side against them they can screw you over
Posted 25 March 2012 - 11:57 PM
Posted 26 March 2012 - 01:07 AM
Posted 26 March 2012 - 01:32 AM
3 Grapha, Dragon Lord of Dark World
3 Snoww, Unlight of Dark World
3 Broww, Huntsman of Dark World
2 Tour Guide from the Underworld
1 Beiige, Vanguard of Dark World
1 Malefic Stardust Dragon
-> Spells x17
3 Gates of the Dark World
3 Dark World Dealings
3 Dragged Down into the Grave
1 Monster Reborn
1 Heavy Storm
1 Foolish Burial
1 Allure of Darkness
2 Upstart Goblin
1 Dark Hole
1 Card Destruction
-> Traps x10
3 Reckless Greed
2 Mind Crush
1 Torrential Tribute
1 Starlight Road
1 Solemn Judgment
1 Skill Drain
1 Deck Devastation Virus
-> Side Deck
3 Mystical Space Typhoon
2 Royal Decree
1 Gozen Match
1 Fabled Raven
1 Cyber Dragon
1 Maxx "C"
1 Mirror Force
1 Gorz the Emissary of Darkness
1 Morphing Jar
1 Dark Smog
Source is a judge I know on Facebook, who got this from another judge. I have yet to confirm this is official.
Can I express my concern on how horrible this Side Deck is? :/ And why Gellenduo?
...I guess it's a good way to run over Laggia and Dolkka. Have it survive the swarm, then make Utopia and run over the threat. But I still don't like it over Reaper.
And the hand of the Dino Rabbit player was AWFUL xD Triple Kabalzalus AND a Sabersaurus, and no Rabbits overall? That's gotta be hard.
Still, this will boost the morale of everyone. This means you can chill a bit, as anything can beat anything. Granted, it was a wise decision to run DW: Dino Rabbit's matchup against it is horrible, and Dino Rabbit will clear most of the Wind-Up and Inzektor matchups, so Dark World was a great Dark Horse pick.
Posted 26 March 2012 - 01:46 AM
Posted 26 March 2012 - 02:04 AM
What is probably the best part of this is that it doesn't really use Maxx "C" (a random copy is meh), so the notion that "you need 3x Maxx "C" to survive" this format which a lot (myself included) had is less valid now.
Of course, "C" and Veiler are awesome, just not against DW xD
Posted 26 March 2012 - 02:26 AM
Posted 26 March 2012 - 11:00 AM
I like his deck concept, but there are far too many "tech" choices. I feel as if he were to face ONE Inzektor deck, he would have been obliterated, especially with no MST to counter D-Fissure game 1. Gellenduo was interesting, and gives me ideas for other decks, as I prefer it over Reaper in a few situations, especially with that base 1700.
Beiige saved his life like 5 times. I don't understand how he always drew it when he only ran 1. Something that really irks me is the 1x Everything, including Torrential, and Skill Drain.
I just don't understand how his deck does well against other decks. :/
Posted 26 March 2012 - 01:44 PM
Posted 26 March 2012 - 02:58 PM
Why is he siding Gorz? Or Mirror Force? They are considered staples, (Gorz moreso) and verywell could have been mained. Gorz is inhibited by Gates, though, so I don't understand why it is sided. Mirror Force is good, but nearly every teir deck eliminates the back-field or can prevent it during or before the battle phase.
Now to Raven and Morphing Jar. Why not just main them? How do they benefit any of your match-ups or weaknesses?
Then he also has "tech" side cards like CyDra or Rivalry. Why only run 1? Why not increase your chances by making multiples for decks you have a harder time against?
The only question I have is of statistics. How many Rabbit builds, Inzektor builds, etc, were run at this event?
Posted 26 March 2012 - 03:05 PM
Posted 26 March 2012 - 03:12 PM
Posted 26 March 2012 - 03:25 PM
Raven, Morphing Jar, Gorz, Mirror Force, and Maxx "C" as one-ofs in the deck help him to play a more control-oriented build against a variety of decks. Since most tournaments this format are plagued with random decks, this was a good strategy. Opponents would often try to button down the hatches against his turbo after losing game 1, and moving into that control build will help against opposing offensive moves.
Triple MST would always come in when trying to play the control build - it helped with consistency when bringing in Decree as well. People would see that he didn't run MST in the main, so they'd often side in traps to help against him, so he would side in the MSTs and Decree to tell Shadow Mirror to fuck off.
Cyber Dragon and Dark Smog are there for very specific matches (such as Wind-Ups).
He basically went with the "side against what people will side against me" strategy. He's side-decking to combat side decks, not main decks. It's a strategy that we haven't seen in a while, but it's a good one.
Posted 26 March 2012 - 03:30 PM
Anyways, can't really argue what stuff that works xD And I knew the DW match was horrible for Dino Rabbit, but sweeping them so badly? That's a surprise.
I think the main problem was that hand traps other than D.D. Crow do nothing against DW.
Posted 26 March 2012 - 03:35 PM
Posted 26 March 2012 - 03:43 PM
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