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1-31-12 Number 83 Galaxy Queen

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#1 Eric

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Posted 31 January 2012 - 12:24 AM

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Tuesday January 31, 2012

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Number 83 Galaxy Queen
Attrib: Dark
Type: Spellcaster/Effect/Fusion/Xyz
Level:1
Atk: 500
Def: 500
3 Level 1 monsters. Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be  destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent.

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-Detaching one Xyz Material is an activation cost.

-The effect does not target.

-The "not destroyed by battle" and "inflict Piercing Damage" effects also apply to monsters that are face-down when the effect resolves.

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Hey look, it's that mom who wouldn't let her kid play a childrens card game or do anything because people believe that the Sparow is real... Jack Sparrow is such a fraud... just release the Kraken... but not the one Mako used, it's ATK sucks.

#2 Hoiguyyami

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Posted 31 January 2012 - 05:14 AM

If the new wording says "Once per turn", does that mean once per either players turn? If so, then it could be ok for defence, but other than ojama trio shenanigans, eh.

#3 Eric

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Posted 31 January 2012 - 09:06 AM

To my knowladge, one per turn usually means it's effect can only be used during your own turn, but who knows now a days.

#4 Sho Shinjo

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Posted 31 January 2012 - 10:28 AM

Eric would be correct: unless specifically stated, these kind of effects can be used only once per turn, during your Main Phase.

As for this card... While the battle protection ability is nice and the Piercing is interesting, it has very low stats... But it doesn't really matter, as you're not supposed to use this lady as a standalone card for attacking, and she can do a pretty nice job at stalling. DARK/Spellcaster give her a bit of support, and I think Galaxy Queen would be particularly annoying with Secret Village of the Spellcasters, as she'd survive battle at least 3 times while locking spell-based removal.

If I had to go with a Rank 1 Xyz, I'd definitely go with Galaxy Queen. It's kinda sad that all Rank 1 need 3 materials, but else they'd be kinda broken thanks to a certain Frog. xD

Traditional: 0/10 Still nope.
Advanced: 6.5/10 It definitely has potential. Work as a Spirit Reaper for 3 turns, possible Village lockdown AND gives Piercing each time it tries to survive? Coolness!
Art: 9/10 I'm particularly fond of this card. Awesome.

#5 Ritokure

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Posted 31 January 2012 - 10:29 AM

Um, why would it be useable during your opp's turn? But, most importantly... why would it matter? Galaxy Queen's effect ends during your opponent's End Phase. Meaning, she's a great defense for 3 turns and global Piercing either way.

But is it worth it? If there was any way to quickly get 3 Level 1 non-Tokens on the field (except maybe 3 Level Eaters? Is that even worth it...?), then yeah, Galaxy Queen and Rank 1s in general would be oh so much better, and this could actually be pretty nice. Keep this gal away from Dark Hole, and mass anti-battle suddenly becomes a much bigger threat than most people imagine. The piercing effect also adds an underrated aggressive boost, but the real deal is the combined two effects, which hurts both dropping huge fatties (that can't destroy by battle) and a swarm of weenies (that will get pierced). Combine with Stardust Dragon for added epicness.
She's easily one of the best Rank 1s right now. But, as I said. There aren't any reliable ways to go for Rank 1. D-Boyz suck big time, Level Eaters won't be worth it and Kurivolt is... well, actually OK, but requires an opposing Xyz with 2 Materials, which aside from Utopia won't happen very oftenly, and 2 Volts still in the deck, making it dead very very often. Which is a shame, I actually kinda like the card. But, sadly, won't see play for a while still.


ADV: 7/10
ART: 8/10 (A queen alright)

#6 Sho Shinjo

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Posted 31 January 2012 - 10:41 AM

@Rito: The problem with needing 2 materials at Rank 1 is that it'd be stupidly easy to do :/ Although Rank 3 is kinda easy in a dedicated build: for example, Battle Fader + Treeborn can wall a Battle Phase and give you 2 free Xyz materials. Then Kinka-byo a 3rd one and go for Rank 1, saving Kinka for another turn... Or use Kinka itself if Fader isn't available.

tl;dr

Piper Chaos is made to spam Rank 1s. The problem is what to do once you get those Rank 1 on the field xD Unless you give Piercing to BLS o_o

#7 Ritokure

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Posted 31 January 2012 - 12:28 PM

@ Sho: I'm aware that 2 Level 1s would be ridibroken, but what I'm saying is that there's no reliable card that can get the materials for this guy, and while I forgot to mention Kinka-Byo, he still needs plenty of set-up (1 Level 1 in Grave, Normal Summon left and a Level 1 on field) and a deck worth running it. He's actually even less splashable than the guys I mentioned earlier.

What we really need is a card akin to TourG for Level 1s, that can swarm with little to no set-up exclusively for Level 1 Xyz-ing (and hopefully with a non-Tuner limitation - no, I don't want Bulbs straight from the deck, EVEN if you can't Sync with them at first, tyvm). Considering that Rank 1s aren't actually aggressive on the first place, it won't be half as powerful as "lolonecardfree2500beater" TourG. You don't even need all 3 of them in a single pop - getting a third one is easy. Really, all they need is a Level 1 TourG that won't let you pick Tuners and they are good to go.

Edited by Ritokure, 31 January 2012 - 12:41 PM.


#8 Sho Shinjo

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Posted 31 January 2012 - 12:58 PM

@ Rito: But you can still tribute them for a Tribute Summon or a cost, or use them to break D-HERO Plasma (which is a better option than a Rank 1 TBH). And if you end up making the effect like "pull a Lv1 non-tuner from Deck, but you can't use it for anything except an Xyz Summon and its effects are negated" then it makes the other options more viable for the sake of versatility xD

And then we have Treeborn Frog: your idea would make Frog a lot more versatile and annoying than it already is, and since you can't really add a banish clause because of the whole overlay thing, well... You see where I'm going. As long as you have at least 1 good target, Tour Guide-like monsters are broken. Diva isn't broken because, let's accept it, her targets are kinda decent at best xD And Guide is broken because it has Sangan.

tl;dr

Anything like Tour Guide that floats upon Summon is generally a bad idea.

...yes, Gadgets and Stratos ARE a bad idea. xD

#9 warrain

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Posted 02 February 2012 - 01:21 AM

Can't be destroyed by battle and piercing. Both are very good effects. Now, the issue is ofcourse having some monsters worth giving that to. After all the work to bring this out, what good monster will actually be there to take advantage of the effect other than herself?

3/5 cause those are some good effects there

#10 Gearfried the Omnipotent

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Posted 11 February 2012 - 05:07 PM

I can see this card being useful in a fairy deck. Or perhaps a low level normal monster deck.





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