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#41 Mr Red Eyes Ancient One Just Starting 28 posts 0.00 XCB

Mr Red Eyes
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Posted 26 October 2005 - 03:22 PM

Imadjinn, Clockworks.... Good to see some veteran user posts around the forum. I been caught up in what the outsiders call a social life, (work, school, friends, and parties) but I have returned. HOME IS WHERE THE HEART IS (Lol) Anyway...

Trap Mouse LV3
Level 3 / Earth /
ATK / 4oo / DEF / 14oo
Beast / Effect ~ FLIP; Return 1 Trap Card sent to the graveyard during this turn to your hand. When this card is Flipped due to the effect of a Spell or Trap Card, you may Special Summon 1 "Trap Mouse LV6" from your hand or deck to the field in face-down defense position.

Trap Mouse LV6
Level 6 / Earth /
ATK / 12oo / DEF / 14oo
Beast / Effect ~ FLIP; Return any number of Trap Cards activated or destroyed during this turn to the hand of the owner.
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#42 CantBeatThe1337 Ancient One Du Sundavar Freohr 137 posts 0.00 XCB

CantBeatThe1337
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Posted 26 October 2005 - 03:31 PM

Mighty Dragon Wings
Normal Spell
Desc: You may destroy a number of spell or trap cards on the field equal to the number of dragons that are faceup on the field.

N/C: Stampede!

Edited by CantBeatThe1337, 26 October 2005 - 03:32 PM.

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#43 GLERINK Ancient One Needs a life 846 posts 0.00 XCB

GLERINK
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Posted 26 October 2005 - 04:43 PM

STAMPEDE
trap
increase the atk of all dinosaur type monster by 1000 during the turn this card is activated

n/c REVENGE OF THE DOOMED
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#44 Guest_[DKU]Sage_Knight_* Guests XCB

Guest_[DKU]Sage_Knight_*

Posted 26 October 2005 - 05:21 PM

Revenge Of The Doomed

Spell

Quick Play

This card can only be activated when your opponet destroys one of your monsters you may sacrifice your opponets monster and summon your monster back to the field in attack or fd deffence. If you do so your opponet gains 1000 lp and you take 500 lp damage.

n/c Two Men In A Battle

Edited by [DKU]Sage_Knight, 26 October 2005 - 05:21 PM.

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#45 GLERINK Ancient One Needs a life 846 posts 0.00 XCB

GLERINK
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Posted 27 October 2005 - 11:49 AM

two men in a battle
trap

when your opponents has one or more monster on the field your opponent must choose one to battle yours and the rest are destroyed

n/c War Of The end
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#46 Guest_Chimera_Zero_* Guests XCB

Guest_Chimera_Zero_*

Posted 27 October 2005 - 01:32 PM

War Of The End
Spell
This cards effect cannot be negated. You and your opponent are left with only 100 Life points. Choose cards from your hand, deck and graveyard until you have 5 and place them in your hand and remove all other cards from play. Monters no longer need tributes or special requirments to be summoned. Neither you or your oponent can loose from deck depletion.

n/c: Chaos Blast Dragon

Edited by Chimera_Zero, 27 October 2005 - 01:34 PM.

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#47 Guest_mr_vortexx_* Guests XCB

Guest_mr_vortexx_*

Posted 27 October 2005 - 02:16 PM

Chaos blast dragon
lv 6
dark/dragon
2200/1300
this monster can not be normal summoned. this monster can only be special summoned by removing one dark and one light monster from your graveyard. you can send this card from yhe field to the graveyard to destroy all face up monsters on the field and do damage to your oponent life points equal to the number of monsters destroyed times 500.


n.c. Lighting Master - Budthra
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#48 Smeet Ancient One Needs a life 639 posts 0.00 XCB

Smeet
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Posted 27 October 2005 - 02:30 PM

Lightning Master - Budthra
********
Wind
Thunder/Effect
2750
1000
If you offer 3 monsters to Tribute summon this monster, destroy all other cards on the field and inflict damage equal 200 * the cards destroyed. You may discard one [Thunder]-type monster from your hand to the graveyard. Destroy all face up monsters on your opponents side of the field. You may not summon a monster the turn you use this effect.

NC:

The Ballad of Kry'Tche
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#49 GLERINK Ancient One Needs a life 846 posts 0.00 XCB

GLERINK
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Posted 27 October 2005 - 02:36 PM

Chaos Blast Dragon
Trap
Make inmune to any effect during this turn a monster that contains "Chaos" in its name excluding "Chaos Emperor Dragon - Evoy Of The End"

n/c Dark Paladin The Ultimate Magical Swords Master Of The Spellcaster Rage

Edited by GLERINK, 27 October 2005 - 02:40 PM.

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#50 Guest_« m i k e »_* Guests XCB

Guest_« m i k e »_*

Posted 27 October 2005 - 04:50 PM

»»»» Dark Paladin - The Ultimate Magical Swords Master Of The Spellcaster Rage (Could all that possibly fit on a card and still be legible?!)
»»» DARK
»» **** ****
» Spellcaster / Effect

» This card cannot be normal summoned or set. This card can only be special summoned from your hand, deck, or graveyard by sending 1 "Dark Magician" from your side of the feild to the graveyard after destroying all monsters on your opponent's side of the feild due to "Diffusion Wave Motion's" effect. As long as at least 1 "Dark Magician," 1 "Dark Magician Girl," and 1 "Dark Magician of Chaos" exist in your graveyard you may activate any spell card from your graveyard as though it were in your hand. Any spell card activated due to this card's effect is removed from play after activation.

ATK » 2900 DEF » 2100

n/c » Spell Activation Redirection Unit


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#51 Guest_Deathbot_* Guests XCB

Guest_Deathbot_*

Posted 27 October 2005 - 09:05 PM

Spell Activation Redirection Unit
Trap/Counter
When your opponent activates a spell card, you may activate this card. Negate and destroy that spell, and your opponent activates a chosen spell from their graveyard except the negated one.



N/c: Demon Computer
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#52 Mike J Oldies Midbie 153 posts 0.00 XCB

Mike J

Posted 28 October 2005 - 12:23 AM

Demon computer
Machine/Effect
Dark
ATK: 1000
DEF: 1000
3 Stars

When This Card Is Destroyed As Result Of Battle, Both Players Discard 1 Card From Their Hand To The Graveyard.

N/C: Taxiroid
N/C: Motorcycroid
N/C: UFOroid Mothership

Can You Please Make UFOroid Motherships Ablity So That It Makes UFOroid Better, Please?
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#53 Guest_Clockworks_* Guests XCB

Guest_Clockworks_*

Posted 28 October 2005 - 09:16 AM

Demon computer
Machine/Effect
Dark
ATK: 1000
DEF: 1000
3 Stars

When This Card Is Destroyed As Result Of Battle, Both Players Discard 1 Card From Their Hand To The Graveyard.

N/C: Taxiroid
N/C: Motorcycroid
N/C: UFOroid Mothership

Can You Please Make UFOroid Motherships Ablity So That It Makes UFOroid Better, Please?


Taxiroid
***
Machine/Light
1300 ATK/ 500 DEF
You may send this card from the field to your deck face-up and shuffle your deck. When you draw this face-up monster, select 1 Warrior type monster in your deck with 3 Stars or less and Special Summon both this monster and the selected monster to the field in Attack Mode. Shuffle your deck afterward.


Motorcycroid
**
Machine/Wind
400 ATK/ 500 DEF
When this face-up monster is attacked, before damage calculation, you may discard 1 card from your hand in order to send both this monster and the attacking monster to their respective owner's deck. Shuffle both decks afterward.


UFOroid Mothership
*****
Machine/Dark
0 ATK/ 2000 DEF
You may discard this card from your hand to select 1 "UFOroid" from your deck and Special summon it to the field in Attack Mode. Shuffle your deck afterward.


NC: Song Maiden
Harp Maiden

Edited by Clockworks, 28 October 2005 - 09:18 AM.

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#54 Guest_Imadjinn_* Guests XCB

Guest_Imadjinn_*

Posted 28 October 2005 - 11:28 AM

Song Maiden
Light|4|Spellcaster|Effect|500|1900
When this card is Normal Summoned, increase the ATK of all Harp Maidens on your side of the Field by 500.

Harp Maiden
Light|4|Spellcaster|Effect|1600|1600

NC: Disasterpiece
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#55 Guest_Chimera_Zero_* Guests XCB

Guest_Chimera_Zero_*

Posted 28 October 2005 - 12:48 PM

Disasterpiece
Trap
Discard 1 card from your hand. Destroy all cards on the field then you and your opponent draw 2 cards.

n/c: Titan Dragon
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#56 Zorrioh Ancient One Sir Post-a-lot 302 posts 3.00 XCB

Zorrioh
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Posted 28 October 2005 - 01:39 PM

Titan Dragon
Att: Dark
Type: Dragon
Lv: 12
Attack: 11500
Defense: 9400

"Cyber End Dragon + VWXYZ - Dragon Catapult Cannon + Blue-Eyes Ultimate Dragon"
This monster can only be fusion summoned by the above monsters. This monster cannot be special summoned except by fusion summon. When this monster is fusion summoned, destroy all cards on your opponent’s side of the field, and in their hand. Your opponent may not chain to this card's effect at any time.

Card Rulings:
- You may not use substitute fusion monsters such as “Beastking of the Swamps” to summon this monster.
- In essence, you win the duel from the summon and attack of this monster, unless your opponent has higher LP than 11,500.


N/C:

Sword for the Sane

Edited by Zorrioh, 28 October 2005 - 01:59 PM.

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#57 GLERINK Ancient One Needs a life 846 posts 0.00 XCB

GLERINK
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Posted 29 October 2005 - 12:17 AM

Sword For The Sane
Spell equip
This car can only be equiped to a warrior type monster on your side of the field as long as this card is equiped other warrior monster may attack directly except the one equiped

n/c xero boxter
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#58 Mike J Oldies Midbie 153 posts 0.00 XCB

Mike J

Posted 29 October 2005 - 01:43 AM

Xero Boxter
Machine/Effect
Earth
ATK: 1200
DEF: 2100
5 Stars

(FLIP) Your Oppenets Discards 2 Cards From His/Her Hand And Sends Both To The Graveyard.

N/C: S - Helmet Head
N/C: T - Missle Arms
N/C: U - Spike Body

Please Make These 3 N/C's Monster Cards, Please.
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#59 Guest_« m i k e »_* Guests XCB

Guest_« m i k e »_*

Posted 29 October 2005 - 04:12 PM

»»»» S - Helmet Head
»»» Continuous Spell
»» Spell Speed 1

» This card is not destroyed by other card effects. Inflict 100 points of damge to the controller of this card during each of their end phases. As long as this card remains face-up on your side of the feild increase the ATK and DEF of all tokens summoned due to effects of continuos spell cards by the number of continuous spell cards on the controller's side of the feild x1000.

»»»» T - Missle Arms
»»» Continuous Spell
»» Spell Speed 1

» This card is not destroyed by other card effects. Inflict 100 points of damage to the controller of this card during each of their end phases. As long as this card remains face-up on your side of the feild, once per turn, during your main phase, you may tribute 1 token on your side of the feild in order to allow another token to attack directly, even if another monster exists on your opponent's side of the feild; any damage inflicted is reduced to a third.

»»»» U - Spike Body
»»» Continuous Spell
»» Spell Speed 1

» This card is not destroyed by other card effects. When "S - Helmet Head","T - Missle Arms", and "U - Spike Body" are face-up on your side of the feild, once per turn, during your main phase, special summon 1 "Black Luster Robotic" token (LIGHT/lv 8/Warrior/ATK 0/DEF 0). As long as any "Black Luster Robotic" tokens are on your side of the feild, you cannot summon any monster (tokens are excluded), or be on your side of the feild. Only 1 "Black Luster Robotic" token can be on your side of the feild at a time. If any "Black Luster Robitc" are destroyed, immediately destroy all continuous spell cards.

»» Misc. Rulings
» If you have any monsters on your side of the feild while "Black Luster Robotic" is summoned, they're immediately destroyed.
» If "Black Luster Robotic" were to attack directly via the effect of "T - Missle Arms" while 3 continuous spell cards were face-up total, on both sides of the feild, then the opponent would only take a third (1000 points of damage).
» While "Black Luster Robotic" is face-up on the feild, the controller of it can still summon tokens via cards such as "Stray Lambs" and "Scapegoat."

n/c » Hentsuga, Ninja of sound
n/c » Hentsuga's focusing peircing screech


Edited by « m i k e », 29 October 2005 - 06:11 PM.

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#60 Guest_Chimera_Zero_* Guests XCB

Guest_Chimera_Zero_*

Posted 29 October 2005 - 04:20 PM

S - Helmet Head
Dark
4 star
Machine/Effect
ATK 0 DEF 0
Increase this monsters ATK and DEF by the total amount of monsters in both graveyards x100. When this card is Summoned you may Special Summon 1 'T - Missile Arms' or 'U- Spike Body'. Skip your draw phase to Special Summon this card from your graveyard.

T - Missile Arms
Dark
3 star
Machine/Effect
ATK 0 DEF 0
Increase this monsters ATK by the total amount of Spell/Trap cards in both graveyards x100. When this card is Summoned you may Special Summon 1 'S - Helmet Head' or 'U - Spike Body'. Skip your draw phase to Special Summon this card from your graveyard.

U - Spike Body
Dark
4 star
Machine/Effect
ATK 0 DEF 0
If 'S - Helmet Head' and 'T - Missile Arms' are on the field you may treat all of these cards as 1 monster. The total ATK and DEF of these monsters are combined. If this monster is attacked Discard 1 card from your hand to negate the ATK. This card cannot be the target of Spell/Trap or monster card effects. Skip your draw phase to Special Summon this card from your graveyard.

n/c: Day Of Reckoning
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