I'm glad to see XC is still alive and kicking. This place will always hold a place in my heart, and without is there wouldn't be dn, devpro, or any of those other knock offs. They did it better, but we did it first.
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#858456 Hi everybody
Posted by
Juli-Mizrahi
on 30 October 2015 - 02:56 AM
#854279 Exarion's Journey through Pokémon Art Academy
Posted by
Exarion
on 19 January 2015 - 04:36 PM
Here we go!
All the LESSONS in game have a step-by-step on the upper screen, so we draw on the touch screen.
We start the game with an "admission exam", drawing a Pikachu/Froakie/Piplup face with nothing but pastel crayons.
Then we go through the Beginner course, where we draw upon a layer of outlines... This isn't so interesting, so I won't post those pictures.
The Novice course is a bit more challenging, where we draw upon basic shapes (and start to use other tools, shadow effects). Now, this still isn't the same as drawing by myself, yet we are much more free to work on details.
After that we have Graduate lessons, starting with a blank layer. Of course, we still have the step-by-step, but now it's real work!
Actually, it's possible to "cheat" by requiring the basic shapes and even the outlines, but I don't do that. >_>
I really liked some results in my Novice course. Keep in mind the backgrounds are added by the game. <.<
Snivy with pencil tool.

Chimchar with the regular marker tool.

Eevee with pencil tool.

Pumpkaboo with marker tool.

Lugia with paintbrush tool.

The "final exam" (but not different from a lesson, really): Pikachu with pencil and paintbrush tools!

(I made it female instead of the male model =P)
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#863120 Xero Creative is now an LLC in both NV and WA for some reason...
Posted by
MykeXero
on 05 July 2017 - 01:57 PM
have a great day!
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#861534 Come Chat With Us!
Posted by
Hypermaster117
on 10 May 2016 - 06:27 PM
Just. Let. This. Place. DIE ALREADY!!!!!!!!!!! You already killed off half the damn reason people came here in the first place when you got rid of YuGiOh.. Just pull the damn trigger and get it over with..
If you really didn't care you wouldn't come on just to be a whiny little bitch.
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#858448 XC's New Forum Structure?
Posted by
Gren
on 29 October 2015 - 11:22 PM
This is dumb. the forum and site is dead. This is pointless.
I can save it though.
I have been working on something during my hobby hours with Unreal Engine. Don't quite have the exact direction that i want to go with it.
But it deals with a life size duel arena
I'm not going to go around and stir things up, but if you think it's pointless, why even bother making a contribution? There is some things going on behind the scenes that I can't mention but I wouldn't consider us out of the count. The direction with all these "revival" attempts were just something that couldn't be done. I think DarkBlaze was the only worthy contender but with the amount of negativity going on, he was just getting stressed (which may or may not of been the case, just how I saw it). I have some plans going forward but right now we need to focus on one thing that will bring people in and not a mound of projects that will have everyone confused to as what's going on. Baby steps. Throwing too much on the plate is going to get us nowhere. Recreate an identity, stick with it to draw more people in or bring people back, then add something new. We've all moved on from YVD and accepted it's death. Jesse and storyteller are doing a great job trying to keep people interested. I want to expand more into M:TG. It's a dream that I could achieve with a little time, effort, and dedication. I'm sure someone is going to ask why I'm not a mod or admin or whatever since bringing these ideas on board. Right now, time is something I can't control. After my cancer treatment is finished, I can dedicate more time into this place. I was planning on raiding in WoW again but since the guild I was in died until next expansion, I can really put some time in here.
There was some that told me I should just move on and leave this place behind. Sadly, I can't. Most of my past came from this place and I would like to be the one to say "Yeah I was that asshole troll back in the day but look, people can change and do great things!" It was a pleasure to be able to finally get a moderator position as the M:TG mod for a while but life took over. It happens. However, the way I have my life planned out on stone now, I want to put more of my resources here. It's not dead. Just needs a purpose again.
TL:DR I care for this place too much to let it die. It's not dead. If you have nothing positive to say then don't say anything at all. Honestly, there's been more activity here then when Setever tried to do too many things at once.
His ideas were good on paper, but were they needed? If there's one thing I learned in life it's question everything. Gives you a better understanding of the situation.
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#856398 Wow.
Posted by
Eric
on 25 May 2015 - 03:39 PM
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#856339 Yu-Gi-Oh! The Custom Card Game - Main Thread & Rules
Posted by
Amon
on 01 May 2015 - 02:57 PM
It was bound to happen sooner or later, I suppose. No, I don't care that this is a necro of sorts. I...guess you could say I feel obligated to speak of it one last time. 'twas fun while it lasted...well, for most of it, anyway.
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#855336 Oh how the mighty have fallen (My rant on XC)
Posted by
Bladers
on 26 February 2015 - 03:36 PM
Okay. Well here are my 6 cents. The situation though hopeful looks bleak. There can be a comeback. But it won't happen just from small changes here and there. These have to be changes that have IMPACT.
1) Services
In my opinion i think XC should become a service. Just like how MS is becoming a service now.
As setever has outlined. I do like the direction of the deck builder for all TCG. I also believe its being made for the web. Well that is vital,
If its standalone executable it will fail. Anything standalone in terms of online F2P will fail in this day and age, unless it comes in form of a app and that is where windows 10 comes in.
2) Deck Builder App on All Platform
I believe you also need a deck builder app for windows 10. With 10 being universal; meaning the same apps will run on the desktop, tablet, phone and console. That is alot of market you are reaching that will point back to XC. People can build decks from anywhere and then you can have addition features like rulings, combo, suggestions.
Like an Office Suite. The goal should be to provide as many services as you can.
3) TCG related NEWS
News relating to TCG should be headlined on the main page. Take for example hololens that was just revealed.
Alot of talk have been circulating about its potential for dueling and pokemon battles. These news angle are what needs to be covered on XC. Brings in fresh breathe and leads to fruity discussions.
These are in-direct TCG related news. When people search keywords like dueling with hololens.
XC becomes #1 site that comes up. They read the news, they like the speculations, the discussion and the proposed concepts and ideas.
They are now thinking, let me save or register for this site, because when a software does arise or additional news concerning a new yugioh software in relation to VR/AR. They will be on top of it and i will be informed.
4) Cover related Games
Cover games, there are a few games that have been released, MTG, pokemon something. write about phenomenons like the viewers playing pokemon on twitch.
Remember you are looking for exciting stories and news that will incite rich discussion and clicks from google and interest from new visitors. You won't keep any new visitor ten seconds if your main news on the main page is from 3 months ago.
5) Site redesigned
Its too basic and is lacking content. That doesn't mean overload it or even make it TCG or yugioh centric.
But it should be a richer experience and not just a bunch of text slapped onto a brown background.
There needs to be icons, and the works..
6) Creative-Dueling
Whatever name you want to call it. It must happen.
All successful business or ideology has a defining product.
A flagship product. I have a few ideas, but i will keep my mouth shut for now.
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#861533 Come Chat With Us!
Posted by
L o t u s
on 10 May 2016 - 06:25 PM
How about you just gtfo then instead of bitching.
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#860264 THE VILLAIN'S VALE TOURNAMENT
Posted by
Yami Stomach
on 23 January 2016 - 06:32 AM
Shut up eel
no seriously, shut up eel. this tournament was great. sure it died down a bit towards the end but that wasnt your fault. it was the lack of incentive to duel any longer. the decks were fine and honestly quite balanced (with some exceptions though far and few between)
i would be more than happy if you did another one sometime and i'm sure so would plenty of other people. you've got a lot better than you used to be and people appreciate that.
so don't you dare stop making tournaments!
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#858235 Create-A-Card Competition
Posted by
BryceHarperFan
on 24 October 2015 - 11:46 PM
I wasn't sure if he still was, since I've seen him online and it's been a week since that post. Thought it more likely he could've forgotten, since the topic hadn't had recent activity, but then I don't know what he's been sick with.
He's sick, give him a break please.*reminds Jesse that this is a thing*
He said he was coughing for almost a month. It sounded serious to me. That's why I didn't pressure him anymore.
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#856392 Wow.
Posted by
Yami Stomach
on 19 May 2015 - 07:50 AM
in a nutshell
the place is on life support
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#855921 Create-A-Card Competition
Posted by
RiverShock
on 06 April 2015 - 06:33 PM
Ilexia, Insect Ruler of Infestation
WIND/Insect/Effect
2800/1800/Lv 7
During either player's turn, if this card is in your hand or Graveyard: You can banish a total of 2 Insect-Type monsters from your hand and/or Graveyard, except this card; Special Summon any number of "Insect Monster Tokens" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) to either side of the field. You can discard this card and 1 Insect-Type monster monster to the Graveyard; Special Summon 1 "Insect Queen" and 1 "Insect Princess" from your hand, Deck or Graveyard. While this card is in your Graveyard, monsters are always treated as Insect-Type. If an attacking Level 5 or higher Insect-Type monster you control, except "Ilexia, Insect Ruler of Infestation", destroys a monster by battle while this card is in your Graveyard: Its ATK is doubled, and it can attack once again in a row.
Well, that's quarter of an hour of time I'm not getting back. I think this shows how unrealistic this competition is. And why competitions this narrow in scope shouldn't even happen. Oh, and the complete lack of balance is deliberate, in case you feel the need to wonder.
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#855115 Yu-Gi-Oh Greece open
Posted by
Jesse
on 14 February 2015 - 06:19 AM
I call Yuuya!That said, a while back I suggested a character deck tournament, perhaps we could try that next?
=3
Anyway, I don't know about Qlips, but if Burning Abyss is used without complaints... And Shaddolls are allowed too; it's just their fusions which are banned... Then why would Qlips be? Although they can manage more with the Extra Deck restrictions.
I can't really give anything of use about this round, but kyros' deck was following the rules for this tournament exactly. Djinn literally only works when used as Ritual fodder. Djinn is fine.
And I'll never know why you guys pick on EeL so badly. Generally the arguments were pretty legit, but you can't take the piss out of someone who's angry. You know you who are that said something useful/useless. "Too salty"? Well yeah, that's why he's complaining. He's asking a real question and needs a real answer.
That's my two cents.
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#851953 Not sure how much of a farewell this is.
Posted by
Amon
on 01 October 2014 - 08:54 PM
Needless to say, it hasn't been happy camping since then.
Well, between the IRL problems and lost hope that someone will figure out how to save XC, I've been wondering why I'm still here. If even the admins have given up, that's a bad sign. And since I managed to rekindle my friendship with Manda after over a year since I screwed up, Idk... Maybe it's time to call it quits myself. I mean, I've been here off and on for a decade, and the times weren't always good. I also kept feeling like I didn't truly belong with the rest of the XC veterans, aka the "old people", even if 10 years lets me qualify as old.
To those who might still need me, well. Maybe I'll just ease myself off of the drug called XC, and continue to fade to black, or maybe I'll return if someone figures out how to breathe new life into the site.
Whatever the case...yeah, I think it's time to just leave my last speech here. This most likely won't be my final post, but the rest of you know now that my days here are numbered.
I won't give out alternate contact info. Anyone important enough already has it.
Until XC's next life, I guess...
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#850214 Create-A-Card Competition
Posted by
kyros27
on 02 June 2014 - 11:29 PM
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#855363 Dragonball Xenoverse
Posted by
Jesse
on 28 February 2015 - 03:27 PM
To be fair, he did state that it met the hype. That's quite a good compliment.
The server has in fact been annoying me all day though. I really want to play online, because playing with others is more fun than computers. It's really annoying when you're doing a 3v3 match and the enemies focus only you. I'm not good at the game yet. How am I supposed to take on three enemies at a time? When they hit me, I can't hit back. The second I try to, I'm hit with a Kamehameha from whoever else is there. I just stand no chance. And my stamina goes down too quickly if I try to teleport away. At least when playing with others, everyone can take one opponent and not have to worry about that issue.
But this game is amazing. The server allowed me to join the multi lobby today, for the second time. It was just pure fun, walking around the city, looking at all the cool characters that people had made, trying to do the fusion dance with as many people as possible, trying to set up a five-way Ginyu Force dance, trying to communicate with the limited options for speaking...
Slowly but surely I'm getting better and progressing at the game. I'm Level 35 or something around that. I began the Buu Saga. I've got a few skills, including Kaioken and Super Saiyan (still haven't tried it though). I have 5 Dragon Balls. I did a 50-something hit combo with Frieza... Crazy stuff.
---
One thing I REALLY have to talk about is the Story Mode.
Absolutely gorgeous visuals. When games like The Order: 1886 are coming out nowadays, it seems ridiculous that you could doubt the visuals of an anime game, but I certainly had a few. There are a few different art styles that have been tried, but this one is like a super-HD anime. The English Dub doesn't sync with the lip movements, which is sad, but I don't really care. The biggest issue I have with the translations - because I'm assuming this doesn't happen in Japanese - is that everyone seems to think I'm a male. "Is he with you?", "Wow, he's strong", "Check out his power", etc. I'm a female Saiyan. You should refer to me as "she."
The story itself. It's pretty good. For a Dragon Ball video game, it's a huge change, and it's about time. I'm in the Buu Saga and - spoiler alert - I've only had to do about 15 fights to get there. There aren't that many fights to do, so sagas are over pretty quickly.
Except "quickly" would be the complete wrong adverb to use in this situation. My absolute FAVOURITE thing about this game is that it does something I've never seen before, personally. It may exist, but I haven't played a game that achieves this, so this is a big thing for me. The story mode is so difficult that you have to do Parallel Quests to level up. Now, a lot of people think this is a "grind", but I don't at all. Well, technically, it is exactly a grind. But I certainly don't see the negative connotations with the word in this game. A lot of people, including myself, wanted to just finish the story mode, and then think about multiplayer. At first I thought that Parallel Quests were just in the way of the story. But actually, I'd almost be happy with just a game based on PQs alone. This wasn't always the case. As I said, I thought they were just in the way of the story. Had I completed the story ASAP, I'd look at the PQs and play a few, and a few more and then I'd assume I'd get bored. I mean, what would be the point of completing them anyway, except for being a completionist? By making these quests crucial to progress with the story, I had to learn everything the game had to offer.
Dragon Age: Inquisition had a fantastic Multiplayer mode. I played it a few times, but there was nothing drawing me in. I just wanted to see what it was like. Yes, it was still my Game of the Year 2014, but that's just because of the main story. Honestly, the MP mode meant nothing to me. I've always been a "main story first, multiplayer second" kind of guy. But with Xenoverse, I have to be a "main story first, multiplayer first as well" kind of guy. Where the story mode would only be a few hours long, this increases that length by a huge amount. And it feels realistic too. You actually have to train your character, or you're no match for the next enemy. In other games, you just go forwards seven years and are miraculously stronger.
Whether Parallel Quests are fun or not is a different discussion (I totally think they are), but I've never seen a game force me into what seemed to be a secondary mode. And it just so happened that I would come to like it.
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