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Posted by MykeXero on 05 July 2017 - 01:57 PM
have a great day!
Posted by Hypermaster117 on 10 May 2016 - 06:27 PM
Just. Let. This. Place. DIE ALREADY!!!!!!!!!!! You already killed off half the damn reason people came here in the first place when you got rid of YuGiOh.. Just pull the damn trigger and get it over with..
If you really didn't care you wouldn't come on just to be a whiny little bitch.
Posted by Amon on 01 May 2015 - 02:57 PM
It was bound to happen sooner or later, I suppose. No, I don't care that this is a necro of sorts. I...guess you could say I feel obligated to speak of it one last time. 'twas fun while it lasted...well, for most of it, anyway.
Posted by Bladers on 26 February 2015 - 03:36 PM
Okay. Well here are my 6 cents. The situation though hopeful looks bleak. There can be a comeback. But it won't happen just from small changes here and there. These have to be changes that have IMPACT.
In my opinion i think XC should become a service. Just like how MS is becoming a service now.
As setever has outlined. I do like the direction of the deck builder for all TCG. I also believe its being made for the web. Well that is vital,
If its standalone executable it will fail. Anything standalone in terms of online F2P will fail in this day and age, unless it comes in form of a app and that is where windows 10 comes in.
2) Deck Builder App on All Platform
I believe you also need a deck builder app for windows 10. With 10 being universal; meaning the same apps will run on the desktop, tablet, phone and console. That is alot of market you are reaching that will point back to XC. People can build decks from anywhere and then you can have addition features like rulings, combo, suggestions.
Like an Office Suite. The goal should be to provide as many services as you can.
3) TCG related NEWS
News relating to TCG should be headlined on the main page. Take for example hololens that was just revealed.
Alot of talk have been circulating about its potential for dueling and pokemon battles. These news angle are what needs to be covered on XC. Brings in fresh breathe and leads to fruity discussions.
These are in-direct TCG related news. When people search keywords like dueling with hololens.
XC becomes #1 site that comes up. They read the news, they like the speculations, the discussion and the proposed concepts and ideas.
They are now thinking, let me save or register for this site, because when a software does arise or additional news concerning a new yugioh software in relation to VR/AR. They will be on top of it and i will be informed.
4) Cover related Games
Cover games, there are a few games that have been released, MTG, pokemon something. write about phenomenons like the viewers playing pokemon on twitch.
Remember you are looking for exciting stories and news that will incite rich discussion and clicks from google and interest from new visitors. You won't keep any new visitor ten seconds if your main news on the main page is from 3 months ago.
5) Site redesigned
Its too basic and is lacking content. That doesn't mean overload it or even make it TCG or yugioh centric.
But it should be a richer experience and not just a bunch of text slapped onto a brown background.
There needs to be icons, and the works..
Whatever name you want to call it. It must happen.
All successful business or ideology has a defining product.
A flagship product. I have a few ideas, but i will keep my mouth shut for now.
Posted by L o t u s on 10 May 2016 - 06:25 PM
How about you just gtfo then instead of bitching.
Posted by RiverShock on 06 April 2015 - 06:33 PM
Ilexia, Insect Ruler of Infestation
During either player's turn, if this card is in your hand or Graveyard: You can banish a total of 2 Insect-Type monsters from your hand and/or Graveyard, except this card; Special Summon any number of "Insect Monster Tokens" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) to either side of the field. You can discard this card and 1 Insect-Type monster monster to the Graveyard; Special Summon 1 "Insect Queen" and 1 "Insect Princess" from your hand, Deck or Graveyard. While this card is in your Graveyard, monsters are always treated as Insect-Type. If an attacking Level 5 or higher Insect-Type monster you control, except "Ilexia, Insect Ruler of Infestation", destroys a monster by battle while this card is in your Graveyard: Its ATK is doubled, and it can attack once again in a row.
Well, that's quarter of an hour of time I'm not getting back. I think this shows how unrealistic this competition is. And why competitions this narrow in scope shouldn't even happen. Oh, and the complete lack of balance is deliberate, in case you feel the need to wonder.
Posted by on 28 February 2015 - 03:27 PM
To be fair, he did state that it met the hype. That's quite a good compliment.
The server has in fact been annoying me all day though. I really want to play online, because playing with others is more fun than computers. It's really annoying when you're doing a 3v3 match and the enemies focus only you. I'm not good at the game yet. How am I supposed to take on three enemies at a time? When they hit me, I can't hit back. The second I try to, I'm hit with a Kamehameha from whoever else is there. I just stand no chance. And my stamina goes down too quickly if I try to teleport away. At least when playing with others, everyone can take one opponent and not have to worry about that issue.
But this game is amazing. The server allowed me to join the multi lobby today, for the second time. It was just pure fun, walking around the city, looking at all the cool characters that people had made, trying to do the fusion dance with as many people as possible, trying to set up a five-way Ginyu Force dance, trying to communicate with the limited options for speaking...
Slowly but surely I'm getting better and progressing at the game. I'm Level 35 or something around that. I began the Buu Saga. I've got a few skills, including Kaioken and Super Saiyan (still haven't tried it though). I have 5 Dragon Balls. I did a 50-something hit combo with Frieza... Crazy stuff.
One thing I REALLY have to talk about is the Story Mode.
Absolutely gorgeous visuals. When games like The Order: 1886 are coming out nowadays, it seems ridiculous that you could doubt the visuals of an anime game, but I certainly had a few. There are a few different art styles that have been tried, but this one is like a super-HD anime. The English Dub doesn't sync with the lip movements, which is sad, but I don't really care. The biggest issue I have with the translations - because I'm assuming this doesn't happen in Japanese - is that everyone seems to think I'm a male. "Is he with you?", "Wow, he's strong", "Check out his power", etc. I'm a female Saiyan. You should refer to me as "she."
The story itself. It's pretty good. For a Dragon Ball video game, it's a huge change, and it's about time. I'm in the Buu Saga and - spoiler alert - I've only had to do about 15 fights to get there. There aren't that many fights to do, so sagas are over pretty quickly.
Except "quickly" would be the complete wrong adverb to use in this situation. My absolute FAVOURITE thing about this game is that it does something I've never seen before, personally. It may exist, but I haven't played a game that achieves this, so this is a big thing for me. The story mode is so difficult that you have to do Parallel Quests to level up. Now, a lot of people think this is a "grind", but I don't at all. Well, technically, it is exactly a grind. But I certainly don't see the negative connotations with the word in this game. A lot of people, including myself, wanted to just finish the story mode, and then think about multiplayer. At first I thought that Parallel Quests were just in the way of the story. But actually, I'd almost be happy with just a game based on PQs alone. This wasn't always the case. As I said, I thought they were just in the way of the story. Had I completed the story ASAP, I'd look at the PQs and play a few, and a few more and then I'd assume I'd get bored. I mean, what would be the point of completing them anyway, except for being a completionist? By making these quests crucial to progress with the story, I had to learn everything the game had to offer.
Dragon Age: Inquisition had a fantastic Multiplayer mode. I played it a few times, but there was nothing drawing me in. I just wanted to see what it was like. Yes, it was still my Game of the Year 2014, but that's just because of the main story. Honestly, the MP mode meant nothing to me. I've always been a "main story first, multiplayer second" kind of guy. But with Xenoverse, I have to be a "main story first, multiplayer first as well" kind of guy. Where the story mode would only be a few hours long, this increases that length by a huge amount. And it feels realistic too. You actually have to train your character, or you're no match for the next enemy. In other games, you just go forwards seven years and are miraculously stronger.
Whether Parallel Quests are fun or not is a different discussion (I totally think they are), but I've never seen a game force me into what seemed to be a secondary mode. And it just so happened that I would come to like it.
Posted by on 23 January 2016 - 06:32 AM
Shut up eel
no seriously, shut up eel. this tournament was great. sure it died down a bit towards the end but that wasnt your fault. it was the lack of incentive to duel any longer. the decks were fine and honestly quite balanced (with some exceptions though far and few between)
i would be more than happy if you did another one sometime and i'm sure so would plenty of other people. you've got a lot better than you used to be and people appreciate that.
so don't you dare stop making tournaments!